Controlling Width of an object based on spline(s)?


Hey Guys,

Trying to design a ring here in C4D. Spline wrap has been good to me for the outer part… Id like to have the same design (which started out as a vector drawing) on the top of this ring, but have it expand and shrink based on the width of the pocket going around the top of the ring. Any suggestions? Or am I better off bringing the vector in pre-warped?

Forgive the low res of the cylinder. This is a rough draft as far as I’m concerned. Thanks in advance!


Spline Wrap is still your friend here.