hey guys im looking for a way to control point cache playback speed
via object travel speed
im trying to make a very simple crowd workflow
i was planning on using objects with cached animation , lets say walk cycle
and controlling the speed the animation is played by the speed the object is moving
from what i can see so far i think the way to go is with the “playback graph” option
in playback type rollout
but im not completely sure on how to control that via maxscript
my first idea is to define the correct or “base” speed that looks good with the animation used.
then using a script controller change the speed according to difference in speed compared to the “base” speed .
but im having trouble connecting it to the modifier .
any and all ideas or thoughts would be extremely welcome