Adam Saltsman’s Online Portfolio



Adam Saltsman’s Online Portfolio
My greatest strengths are low-poly organic 3D models (from RTS to FPS), efficient UVW mapping, and textures that survive real-time texture filtering with remarkable clarity and readability.
With my current job, I can fit in about 12-16 hours of contract work per week, so if that suits your project then please e-mail me and let’s get started! I am also looking to move into a full-time game artist position sometime in the next year, so if that fits your schedule, drop me a line and we can start talking.
E-MAIL: adam(AT)lastchancemedia(DOT)com
Thanks!
*NOTE: PAYING WORK ONLY PLEASE!