Hi !
I wonder how is it possible to limit the movement of objects like it’s been done with the humanIk controllers (for example the circular chest controller)
As a very simple example I tried (and failed) to have a locator that can be moved around freely when it’s above the ground (Y > 0) and have a limited movement (up and down only) when it’s below the ground.
Is this possible at all or is everything limited to the position/rotation limit settings in the properties?
(I know HIK did it but maybe they’ve used some magic that normal users don’t have access to)
Cheers-
odd