Hi everyone. As a junior rigger / animator I am currently working on a facial rig and faced a probably basic issue but cannot find the answer on the internet so here I am.
I am working on the eyelids and used a script to earn time and have a nice blink for the eyes, the blink was input in an attr “blink”, but then I’ve been working on the inverse opening of the eyelids, that a first input in a second attr “open eyelids”.
Then I found it was stupid to have them on separated attr, so I’m basically trying to simply have only one attr “eyelids” based on 3 values (0 - 1 - 2) where 1 would be the basic eyelid position, 0 the blink and 2 the opening of the eyelid.
I succeeded doing so with the Condition node, but realized that it was a boolean switch, what I need is the right utility node to progressively open or close my eyelids, if anyone have the answer.
Here is a picture of my actual node editor.