Concept Artist
Morphee Interactive develops on XBOX 360 and PC a FPS next-gen and has its own proprietary engines and tools.
The company opens a new studio in Thaïland. We are looking for an exceptionally skilled Concept Artist. To Produce inspiring Artwork along with the direction of the Lead Artist, which defines the design and aesthetic for various project elements, including: concept drawings, color scripts, character designs, backgrounds, storyboards and texture art.
Requirements
[ul]
[li]Collaborate with the Art Director to lead the creation of consistent, high-quality work.
[/li][li]Strong Photoshop / Illustrator skills.
[/li][li]Ability to adapt stylistically to different design genres.
[/li][li]Demonstrated ability to work with a high degree of self-direction.
[/li][li]Ability to create a highly modular, reusable building system.
[/li][li]Must be responsive to deadlines and work well under pressure.
[/li][li]Experience creating texture maps.
[/li][/ul]
Highly desirable skills
[ul]
[li]Superior eye for light, shade, color and detail in creating texture maps
[/li][li]Be able to combine ideas and methodologies of environment production to create an efficient, streamlined pipeline that other environment artists can follow.
[/li][li]A fluent knowledge of a major 2D software package (Photoshop preferred)
[/li][/ul] Plusses
[ul]
[li]A passion for developing FPS games
[/li][li]Have 2+ Years of relevant game industry experience with the ability to work within technical constraints and generate top-quality art.
[/li][li]Bilingual French/English
[/li][/ul] Please send CV and link to samples to: saymeth@free.fr