No no, the frog idea is just an example

-R
Hi Roberto
I think it would be diffucult to completed… as you said workflows and integration.
Remember we only have few hours a day to spend in this challange.
The best option, i think, Would be if you supply the footage and storyboard and the teams do the style they want or what they can do and the best final shot wins.
What you think ??
Nando
I agree with his idea, that’s what is mainly my problem right now, no acces to a video camera, and no storyboards, so i can’t work on shots, but if we where given the things, we could go on to focus more on the effect, like on most companies, but it would indeed be something interesting, and give more chance to people that can’t go film footage, or are not very good at writing to create a shot.
Ratman thanks for your input.
The project I ahve in ming is 100% cg, thus no camera.
I was thinking of doing separate contests for the desings, storyboards, modelling, rigging & animatics…Something that seems a bit daunting.
-R
I think it is a fantastic idea. But it would require a lot of time and effort in communication than actual production. If so it would better to concentrate on one. If the “Set” (of teams) has to create(live/cg) and composite, then it would be too much. If we get some of footage it would ease up a little.
Like someone suggested, the set should be divided into teams with specefic task which requires integration. Instead of dividing it into software, we can divide it into shots, each requiring various production task. Just a suggestion 
Usually productions divide tasks by shots, that way it makes the whole thing more easy to manage.
And since I know how REALLY HARD this is, I want to make it into a 100% cg project.
The question is, how should assets be shared?
And since I know how REALLY HARD this is, I want to make it into a 100% cg project.
Would this be limited to the “Big four”, Maya, Softimage, Max, Lightwave?
I don’t own any of those.
I think entrants would drop like flies as you indicated. Quite a few entrants don’t make it throught the “simpler” projects.
I suggest you think about something that engages the most people, while still being challenging.
My 2 cents.
Martin
As I said it is just an idea…
But stillm, your comments are welcome.
anyone else?
-R
I absolutely love the idea, personally.
The whole logistics thing would be rough – particularly when you’re talking teams having to have specific versions of specific programs to facilitate working together – I boggle a little at thinking of the poor layout artists on this one.
I assume that you’d pull the fine folks in from the concept art forum to do storyboards so no one gets too overwhelmed by straying too far out of their comfort zone?
–T
what the hell…
This is the beginning of stage one.
THE FXWARS SHORT… PREPRODUCTION ART…RESEARCH THREAD (post here your findings!)
(link)
-R
It gets more and more and more interesting every update! :bounce:
I think that I should combine the fire with the pirates. That would result in a pirates battle…?! :buttrock:
And about ‘the other images’: a big crowd scene (& set extensions?) in a city of an age ago? If I connect that ‘N’ with that, I could imagine that the N comes of New York? 
Its still a bit ‘vague’, but I get more exited every time! In every case I’ve been asking some people for ‘an upcoming pirates project’, so just lets hope one of them will have something to do with pirates?! :applause:
Greetz & Roberto: thanks for all the cool hints 
-Gijs
Actually they all are different challenges, BUT indeed some challenges will build up into others.
More details soon.
-R
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