Hi! Can anyone help me understand how to make simulations in Houdini depend on each other? for example a fracturing cliff with a house on top. How can I make it so that if the cliff falls, the house will fall and break as well?
Martin Fatnes
Hi! Can anyone help me understand how to make simulations in Houdini depend on each other? for example a fracturing cliff with a house on top. How can I make it so that if the cliff falls, the house will fall and break as well?
Martin Fatnes
First make the cliff fracture work. Then write that out as a .bgeo sequence.
In a new scene or network import the cliff .bgeo sequence and use it as a deforming collision object for the house. Just place them on top of the deforming cliff collider.