There is an update to resolve an issue with rotations. This was working before release but somehow I lost a variable making other changes near the end. It now works exactly as it is supposed to, irrespective of rotations on the collider and deformed objects. Please go to the download page and install the update to relieve any frustration.
As far as I can tell, it is not possible to install or even run the version of Xcode required to make R10 plugins on MacOS X Lion (10.7). I will try to find a way around this but for now MacOS support is only for Cinema 4D R11 and R12. If anyone knows how this can be done, please feel free to PM me here.
Thank you very much,