Collabarative Learning Project


#105

how can you do that if there is know image address?


#106

Umm- that’s odd, I’ve been able to see them from the work pc and home on this link? they’re just links to my Kodakgalleries location so you could copy the link but they should be loading- don’t get your hopes up though cuz they’re just a basic concept then we’ll replace them with some high quality stuff- RIGHT!
So I went ahead and bought my buddy’s copy of Adobe After Effects and installed it- It looks like martian to me right now but I’m a pretty fast learner. I watched a few quick tutorials on the sight on you can do some really cool stuff on the fly with it so that’s why I went ahead and bought it- Here’s a guy I’ve been working on along with some other environmental things…


#107

I’ve added a tshirt to BB and some skin texture but need to tweak both and add a texture to the shirt- jeans coming- shoes, whatever- redoing hair too because I didn’t like previous. and then I’ll rig and convert to another character. Anybody wanna share some stuff too?


#108

I enjoy returning to this thread to see the progress being made…

I wish I could contribute but I am at a level 0 out of 5… i dont even have the software so I’ll sit on the sidelines this time…
but, to get the correct gear for the playing field, so to speak, which program would you guys say helped the most as a beginner?
I was thinking of trying to get adobe after effects but im not sure if thats the best way to go…


#109

Adobe After FX= Post preduction special FX, digital compositing, and timeline alteration (some of the things I’ve very recently messed with)-
Autodesk Maya, Autodesk 3DS MAX, Softimage XSI, or others= 3D package for creation of characters to animating them, lighting and scene creation etc- multi-purpose.
Adobe Photoshop CS3= very important to have (I’d get this first and foremost as I have done)- you can use this for very very many things.
Sculpting Package such as ZBrush or Mudbox= (good to get after a 3D package and after learning basics of that 3d package).
And a lot of various plugins and scripts that you come across or develope along the way.

Well, let us know if you end up picking up some software and we shall see if you can contribute in some way- We’re gonna need some audio eventually but there are definately ways to contribute.


#110

indeed. thanks for the response.

i never even thought about the audio but if you needed some original music or even sampled music to play in the background, i think i could contribute in the aspect…

as you see in my sig, i am a musician and part of the reason why i joined this site is because i wanted to learn new things to enhance my music videos on youtube…

but yeah, audio - non vocal - i can get done sooner than audio with vocal but im guessing the former is most likely whats needed…

im not sure about original sound effects but i do have a few sound effects cds - yup


#111

Audio’s always a good thing- We’ll be a while though til we get 2 that point- I’m not sure what everyone elses’ progress is like at this point but here’s mine- I did some nCloth tests and created pants for my first character.


#112

Well, I’m nearing the completion of my first personallized rig for this character: once I’m through with the controls I am going to model another character. As anyone created anymore elements or props (skateboards, etc?) Kind of feel like I’m stranded on an island.


#113

I wasn’t able to do much this week, but from tomorrow I should be free again for a day or two :slight_smile:

I’ll try the skateboard then.

Kudos


#114

Very cool Mike- don’t worry too too much about being perfect, just do your best and then we’ll go from there.


#115

Guess I’m the last man standing here- oh well- here’s an update- Hair, and rigging almost complete.


#116

im still here
lol
im making a skatepark right now.
I was wondering if you can model a quarterpipe for the park.
i cant seem to get it right.:blush:

P.S. Good work on the character!:thumbsup:


#117

Cool- I was wondering- yes, I could model a half pipe.


#118

i just need a quarter pipe


#119

oh-for some reason I read halfpipe- 1/4pipe okay.


#120

Here is my reference:

and here is mine, granted I just altered my launch ramp and added coping but I would DEFIN8LY use different textures, but you get the jist right?

and I included it in the zip as an exported .obj in case you use software that can read obj- can’t remember what you use.


#121

Looking good guys!

Been busy here at home, Three of our does kidded and now we have ten (err, twelve) goats. Two were premature, but are coming along.

Keep it going!

Mike


#122

Sad to here about those two!
Good luck to them!
They have my prayers!


#123

Thanks much.

I did make one mistake, we have 12 goats now, not 10 (dunno how I did that :blush: ).

Jemima won’t be a year old for another week, she’s the dam of the two doelings that are premature.

Good news for today, those two are up on their feet now and doing better. Now if I can get my computer working right that has 3D Max on it. :banghead:

Mike


#124

Cool- get to work- j/k look forward to seeing some modeling- sk8- did you care for that 1/4 pipe at all- I attached it as a zip file, feel free to alter it in anyway.