DUH- I use it all the time, what was I thinking-
I’ll check it out after work this evening. PS. keep meshs quads.
Collabarative Learning Project
Here, I’ll just go ahead and post some screen shots because there’s really no point in fooling with the fly through animation since this is just a layout= besides, I mostly did it just to remember a few things about motion path and key framing.
so this is the start from inside the house= kitchen but I’m thinking bedroom now.

This is the neighborhood

This is the main street area leading up to the main downtown area. Notice the hill leading to the strip= we’ll be adding many elements…

I know. it’s cheese but maybe you can get the picture…

Main Downtown area… skyscrapers

End of downtown area and begining of park

just a generic park but we’ll be adding skate elements…

some crappy trees and basketball hopes LOL

I’ll do another video flyby if I have time because the one I have is much too large so I’d have to lower the settings because it wouldn’t even fit on Rapid compressed= Forgot how quickly frames pile up. Plus I had my Mental Ray settings high since this is a very basic model.
Umm- that’s odd, I’ve been able to see them from the work pc and home on this link? they’re just links to my Kodakgalleries location so you could copy the link but they should be loading- don’t get your hopes up though cuz they’re just a basic concept then we’ll replace them with some high quality stuff- RIGHT!
So I went ahead and bought my buddy’s copy of Adobe After Effects and installed it- It looks like martian to me right now but I’m a pretty fast learner. I watched a few quick tutorials on the sight on you can do some really cool stuff on the fly with it so that’s why I went ahead and bought it- Here’s a guy I’ve been working on along with some other environmental things…


I’ve added a tshirt to BB and some skin texture but need to tweak both and add a texture to the shirt- jeans coming- shoes, whatever- redoing hair too because I didn’t like previous. and then I’ll rig and convert to another character. Anybody wanna share some stuff too?

I enjoy returning to this thread to see the progress being made…
I wish I could contribute but I am at a level 0 out of 5… i dont even have the software so I’ll sit on the sidelines this time…
but, to get the correct gear for the playing field, so to speak, which program would you guys say helped the most as a beginner?
I was thinking of trying to get adobe after effects but im not sure if thats the best way to go…
Adobe After FX= Post preduction special FX, digital compositing, and timeline alteration (some of the things I’ve very recently messed with)-
Autodesk Maya, Autodesk 3DS MAX, Softimage XSI, or others= 3D package for creation of characters to animating them, lighting and scene creation etc- multi-purpose.
Adobe Photoshop CS3= very important to have (I’d get this first and foremost as I have done)- you can use this for very very many things.
Sculpting Package such as ZBrush or Mudbox= (good to get after a 3D package and after learning basics of that 3d package).
And a lot of various plugins and scripts that you come across or develope along the way.
Well, let us know if you end up picking up some software and we shall see if you can contribute in some way- We’re gonna need some audio eventually but there are definately ways to contribute.
indeed. thanks for the response.
i never even thought about the audio but if you needed some original music or even sampled music to play in the background, i think i could contribute in the aspect…
as you see in my sig, i am a musician and part of the reason why i joined this site is because i wanted to learn new things to enhance my music videos on youtube…
but yeah, audio - non vocal - i can get done sooner than audio with vocal but im guessing the former is most likely whats needed…
im not sure about original sound effects but i do have a few sound effects cds - yup
Audio’s always a good thing- We’ll be a while though til we get 2 that point- I’m not sure what everyone elses’ progress is like at this point but here’s mine- I did some nCloth tests and created pants for my first character.


Well, I’m nearing the completion of my first personallized rig for this character: once I’m through with the controls I am going to model another character. As anyone created anymore elements or props (skateboards, etc?) Kind of feel like I’m stranded on an island.
I wasn’t able to do much this week, but from tomorrow I should be free again for a day or two 
I’ll try the skateboard then.
Kudos
Very cool Mike- don’t worry too too much about being perfect, just do your best and then we’ll go from there.
Guess I’m the last man standing here- oh well- here’s an update- Hair, and rigging almost complete.

im still here
lol
im making a skatepark right now.
I was wondering if you can model a quarterpipe for the park.
i cant seem to get it right.
P.S. Good work on the character!![]()
Here is my reference:
and here is mine, granted I just altered my launch ramp and added coping but I would DEFIN8LY use different textures, but you get the jist right?

and I included it in the zip as an exported .obj in case you use software that can read obj- can’t remember what you use.
