cockroaches/Pflow


#1

hello
i made a simulation of cockroaches crowd using pflow
all comments are welcome

http://vimeo.com/19488499

http://vimeo.com/19276600

My portfolio


#2

haha Cool :), I like that fact that aome actually fall off the sphere, nice touch :wink:


#3

Looks very nice! And like Johnny said: the falling ones make a lot of the feel of it :slight_smile:
What i do miss a little is some sort of keep apart in the second video (the first is fine). In the second a lot of the roaches seem to walk straight through each other and not around or over each other. But nevertheless it looks cool. And if 1 and 2 use the same setup, then it doesn’t even show in the sphere version!

Can you talk a bit about the setup? I assume some point Caches with some seek/wander type behaviours? And did you only use PFLow or some scripts as well?


#4

thanks ! i agree it needs avoidance i didnt use keep apart maybe it will be beter if i use it …
i used basic Pflow without script
her is a screen shot of the setup i hope it useful
im sorry about my bad english

Uploaded with ImageShack.us


#5

i assume shape instance “box1” is more likely to be a point cache of the roaches? But nevertheless: 4800 particles? How long did it take to calculate/render?


#6

:slight_smile: the rendering took about 8 hours , using default scanline rendrer


#7

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