cMotion Quadruped Step Period


Hi. I’ve been using cMotion and it’s an excellent tool. I have a quadruped character walking but he takes steps with each foot off the ground 50% of the time, so two feet are always off the ground. In reality, animals walk with each foot off the ground for 25-30% of the time. Is there a way to change the amount of time a foot is moving from stepped down to in front? I can change the height, but C4D is setting the step forward movement time at 50%.