Alright, I see a lot of success stories, online, about blender cloth sim … what I don’t understand is why I’m not joining the chorus.
I have a rigged character with armature and collision modifiers (in that order). I have a mesh (the cloth) also having the armature modifier … and cloth modifier (in that order). The Cloth waist is pinned and cloth collision is enabled. When I animate, the rest of the cloth falls through (into the character). Why is this happening?
Where have I gone wrong?
Here is a screenshot of my result