Close a hole.


#1

Hello,

I’m working of the feet of my character via subdivision emulation.

I’ve extrude a toe portion. On 1 toe, I’ve extruded once to many times.

I decided to select “face” and delete the extra extrusion which resulted in a hole at the tip of my toe.

How do I close this hole? I remember reading something about capping but can’t find it again.

Can anyone advise me on this please?

Thank you
Fess


#2

you could use the append tool to fill up the hole?


#3

Edit Polygons -> Fill Hole


#4

Iconoklast, mrgoodbyte

Thanks for the info, I’ll give it a shot. :thumbsup:

Regards
Fess


#5

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