Cloner animation offset issue



I’m trying to make an animation where each instance of the cloner starts its animation a few frames after the one before it. i googled how to do it and i found i needed to use an effector. the thing is, nothing happens when i modify the “time offset” parameter. i tried following several tutorials that used several methods, to no avail.

i applied one of the methods to this savefile, but i might be even getting that wrong


Bake the align to spline expressions (Bake command in the Timeline). PSR animation will work.