I’ve been giving some thought in recent weeks to a scene that i wish to create. The scene is from a concept sketch i did some months ago, please see below …
It will consist of the typical New York skyline well and truely been pulled to pieces by some freaky alien / otherworldly ball of light and energy that has formed in the sky. I hope to create the whole opera! sh*t flying everywhere, stones, bricks and building part been ripped up from the ground and getting sucked into the ball of energy. Overall, a really bad experience for anyone in NYC on that day. Something fun and self educational.
So to list the following that i need to do …
Matte paint the background city
Create 3d ocean effect
create sky effect
breaking debris and buildings been pulled apart and getting sucked into the … thing.
(3ds max for production)
mmmm, well that should keep me busy for a while.
Any thoughts or suggestions are very welcome, my overall objective with this is to be as realistic and cool as it can be.
To begin with i’m creating a helicopter animation, i was thinking it could fly towards the camera then suddenly a burst of energy sucks everything back, the helicopter loses control and crashes back into the sea, breaking apart etc …
Click to see short test … http://www.thedaveidentity.co.uk/web/hel_t1.mov (1.98mb)
My main problem with this is two things to begin with, one the impact, i have no idea how i’m going to approach this, how it will break up, will it explode, how i will do this etc … and second, how i will composite this correctly (but that can wait until later)
Any insight or thoughts please share.