Title: City’s Heart
Name: Nicolas Richelet
Software: 3ds max, Photoshop, VRay
I made this image for the a contest on [URL=http://www.cgarchitect.com]cgarchitect.com, called
“2005 ARCHITECTURAL VISUALIZATION COMPETITION”.
This image was ranked 3rd.
We must have used only predefined primatives to model an architectural scene :
Rules extract :
- You must use all of the shapes and primitives provided in your scene
- You can can not modify the geometry of the provided shapes in any
way, EXCEPT to uniformly scale them up or down in size or to add small
fillets/chamfers to catch the light on the edges… If you do scale
them the original proportions must be maintained.
- You can re-use the shapes in the scene as many times as you like
and they do not all have to be the same scale.
Thanks for the comments.