I’m experiencing strange bug with a rigged model. I have external model (fbx) rigged and animated, and everywhere except the Cinema it works well - the joint weight is good, animations work properly and etc.
However when I add it ti Cinema something strange happens. While animations (joints are animated) and animation takes work good, the joint weight goes crazy. Instead of smooth puffy model it starts to have weight artifacts all over the shape, polygon spikes and etc.
It’s the first time I face the issues when other 3D software loads model good while Cinema goes crazy