Well, seems to be my software-roundtrip year… :hmm:
“Still haven’t found what I’m looking for”…
Maybe if C4D 11 will have shader-nodes… or Blender 2.5 got it’s UI overhaul… or Lightwave 12 shows up with an integrated modeler with history or…
Back on topic:
Yes, you can render .rpf files with the net renderer - but they contain no depth channel. :sad:
.rpf makes working so much cleaner for the current project, since you can have most needed channels in one file, get a non-antialiased continuous camera-setting-independent 16bit depth channel in a 8bit render and AfterEffects and some plugins we use can extract the depth directly…
Right now I am unable to use the net renderer at all because of this “non-bug”… Feels like the old version 4 or 5 days working with the batch feature again… :rolleyes:
The “reason” for this seems to be that the netrenderer renders to b3d files first which then get converted to the selected file format - and those don’t support a z buffer.
Well, I as a customer sure don’t give a damn about what clever reason exists for this weirdness, I just want to be able to render the same formats with net as with standalone… :shrug:
Isn’t 3D software fun?