Hey guys!

Starting new thread, where i will do some concept art characters. Comments and criticism are welcome!

This one is finished, but maybe you can advise some improvements:

In progress:


Little edit


Some of the shape language in your design are a bit too simple/basic, missing a sense of design aesthetics. For example, the gun holster is just a big block of brick shape. Usually you want to combine sparse shapes and forms with more dense/complex ones, creating a sense of interesting contrast. Same goes for all the other parts of your designs.

What’s those nozzle ports on her torso and legs? To plug in tubes? But do they need to protrude out so much?