thanks so much guys =D
gabio: well, the softbody features i was testing out earlier, but what you see in those renders are modelled like that, the ghost of the wind strength is what you can see, when i have finished him i will apply the softbody again, but from the tests i did i was really happy with the results.
FireEyeC: thankyou for such kind words! i have a lot of learning to go though, probably till i die hahah, i say ill retire from cg then. As for your queries…
Software is Blender, for its speed in all area’s its nice, being a filmmaker at heart i use cg as my camera and actors heheh, i can never wait to get the modelling and texturing done ;). For the hair, just had to sit down a bit bored and push on make each strand one by one, some copied and manipulated highly from a base (sub-divided plane that has been duplicated and rotated on the z a few times to create what looks like a star from top view, so with this type of cylinder i just size it and move it around for each strand, and try and fit the style of hair.
If you have any more queries be happy to give any info =)
so, had some sleep, had some breakfast, about an hour and a half more here, ill try and finish him before the day is out.