Character TD - LucasArts


#1

LucasArts is a leading publisher and developer of interactive entertainment software for video game consoles and personal computers. Newly based in San Francisco, California, LucasArts was founded by George Lucas to provide an interactive element to his vision of a state-of-the-art, multi-faceted entertainment company. In addition to its gaming division, motion-picture and television production operations, the company’s global activities include Industrial Light & Magic and Skywalker Sound, serving the digital needs of the entertainment industry for visual-effects and audio post-production. Check out our new offices in SF on the web! http://www.lucasfilm.com/inside/letterman/

Character TD

Job Location: San Francisco, CA

Job Description:

Solve technical production issues, define workflows, streamline processes, and develop tools/frameworks for CG characters.

Responsibilities:

· Develop a general character framework for upcoming projects in Maya, working in conjunction with the project leaders and the programming team. Framework includes skeletal and facial systems, workflows, and user interface.

· Solve technical production issues, especially those related to characters.

· Streamline art workflows and pipelines.

· Work with programming and tools teams to develop tools/scripts/plugins to streamline art processes.

· Participate in pre-production planning to determine and address technical design requirements and issues. Create documentation and tutorials relating to technical issues.

· Create technically sound art and art frameworks.

· Mentor and train others in areas of expertise. Train Technical Artists in the skills necessary to execute the art path efficiently.

· Excel as a team player and strive to maximize team/department performance.

· Performs special tasks as assigned.

Qualifications:

· BS degree in Computer Science, Engineering, Graphic Art or a related field.

· Computer programming/scripting experience, C++ and Perl

· 4 years or more of production experience with CG characters.

· Background and understanding of 3D graphics.

· Strong knowledge of one or more major 3D animation packages, Maya preferred.

· Knowledge of Animation principles and Kinematics

· Excellent organizational, communication, and interpersonal skills.

· Work well under deadlines and multi-tasks.

· Must be willing to work overtime when needed

To apply:

Please send a soft copy of your resume to LECwebresumes@lucasarts.com and apply online

http://www.lucasarts.com/jobs/application.htm to ensure your resume is submitted in our database. Be sure to fill out one of our submission release forms http://www.lucasarts.com/jobs/ along with your demo reel submission.

Demo reels can be submitted to:

LucasArts

ATTN: KATIE STOKES

One Letterman Dr.
San Francisco, CA 94129


#2

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