character : nomad robot


#1

this is my first post here at cgtalk

this is the latest character that i’ve finished, a nomad robot, done with Max 5.1 and photoshop

thoughts and critiques please


#2

I’m feeling it, as they say in the field of popular music. :smiley:


#3

I like it. Its got that travel weary, been around the block, er… sand dune look.
The hip joints are a little odd to me. Kinda looks like they woul restrict a good amount of movement…
Overall, i dig…


#4

very nice, very tattooine.

whapush! mutha fuka


#5

:open_mouth: The model, the texturing, the sky, the idea!!! WOW! The moons are perfect, the sky is perfect. The image is perfect. What else can I say?


#6

looking good! post a close up of the head m8.


#7

wow this is really sweet i like the lonely feeling of it but he looks like he wants to get down to beating somthing with that pipe :applause:


#8

very nice~


#9

if there was a way for you to up the detail and make it crisper looking, this would look like a scene from a game…

other than the above, everything is nice and fine


#10

Awesome render tentacle…textures are looking right on and the backgrd is simple yet gives a nice overal feeling. Great job…


#11

love your work. great idea and i love those hands.


#12
  • nice paint job
  • i feel the background contends with the character a little, as in it seems too detailed and the eye isnt too sure what to look at. perhaps if you blurred the moons a little, they’re a bit crisp.
  • the image seems a tad raw, like it requires more depth to be looked upon with believability. perhaps some more shading layers on the moons, a bit more fog to the horizon, and this character will seem right at home.
  • good job over all it just seems more final touches could be added.

#13

here is a close up of the head as requested :slight_smile:

the grain of the image is intended, but i grant you that i may have gone over the top with the post production
pre post production versions of the image are availble if you want to see them


#14

Interesting design. I looks like he came form the Fallout games. I love the total post apocaliptic feel of the scene. :thumbsup:


#15

great work! Very nice model >:D


#16

Yeah, that’s really cool. are you planning to animate him?


#17

thanks for all the positive responses

yes i am planning on animating him, but i have to get around to modifying my rig first which is going to be interesting and possibly slightly painful.


#18

Cool. You’ve done an excellent job on the weathered paint surfaces. I aggree with the previous comment about the hips though, they look too flimsy compaired to the rest of the robot. Also he could do with a little more head room in the render. Good luck with the animation. :thumbsup:


#19

oow sorry, i posted a second time


#20

nice texturing. but one great point of criticism. please add details in the belly area. there are only two dampers. that´s quite less. how should it work?
keep on working man :thumbsup: