Ok just thought I’d pop in to give you guys a lengthy update as to where I’m up to on the General. I’ll divide it into nice easy to read sections…lol.
Modelling: The last full size render I sent through was of Grevious v2.0, this was my basic attempt at blocking out the basic detail of everything so that if I were to give up on it there would at least be a complete model of Grevious on my PC. However upon inspection of the refs, and a after a reassessment of my abilities I’ve decided to step it up and go to a v3.0. This will include a complete remodel of the entire lower half of the torso (everything below the collar basically), some work on the legs, complete remodel of the arms and feet. As well as as much mechanical detail as I can pack into him.
Here are some rough percentages on where I’m up to in the modelling to give you an idea of how much longer this will take (This is all for v3.0)
Head & Collar: 75%
Hip area: 45%
Textures: After recently getting the freeware version of Brazil: Rio I’ve set to work on doing some texture tests on the skull mask and on the armour and such. I aim to get as much out of the render engine as I can. This includes the use of SSS, and high quality raytracing. So that should be interesting to see, as I’ve gotta learn that from the ground up, lol.
Rigging: I’ve begun work on the skeleton for Grevious basing it on v2.0 (because as far as pivot points go there won’t be much adjustment between v2.0 and v3.0). This has turned out to be a fairly simple task with the only challenges being rigging the arms correctly (individual controls for each side of each arm, and then one for the whole arm), but that is getting there slowly.
Animation: The only real animation work I’ve been doing lately is involving those cloth tests I was talking about a while ago. I’ve got a few nice results out of SimCloth which I should be able to put into some nice animations for you guys. Also I’ve had scenes going through my head like crazy for the last week of what I would like to have Grevious do. Ideas are popping in for his battle with Obi-Wan, for the duel at the start, and for his death. It’s all kinda crazy up in my head at the moment so it might be a while before any of us see those ideas in motion. Although if I think of it I might try and do storyboards or somethin.
So there you go, thats where I’m up to…school pretty hectic at the moment so expect to see some v3.0 renders coming in the next week or so.