Hi there guys,
so here I am again with another W.I.P. This time, it’s a little different, since the project I’m gonna be presenting is 100% complete now so this thread will be rather a project overview then a w.i.p. But that doesn’t mean you can’t post any suggestions/crits/comments, NOT AT ALL, quite reverse, please POST as many as you wish, because I always like to hear some comments on my work.
Ok, now to the project. Since I’m a huge DOOM 3 fan, I decided I wanted to re-create their lost soul character, but in high-poly and also modify the original artwork I found on the net, since somethimes 2d can’t be fully made into 3d and also I wanted to give it my own touch as well.
This is the artwork [© id software] by KENNETH SCOTT
Now, the other thing is that I was doing this for EXPOSE III, so, it was supposed to be a still image, with a fixed camera (which I had to decide in the very begining) and mainly it was going to be rendered at a very high res (my guideline was an A3@300dpi which I, in the end, oversized a little bit, so the final res. is 5000x3750 pixels!) therefor all the textures were supposed to be HUGE! I can tell now, that the smallest texture is 1000x1000 and the biggest one is 6000x6000 all hand painted :eek:
Ok, so I hope you’ll like my progress and post soooo many comments I won’t be able to read thru :buttrock: