Character - Inaë, Olivier Ponsonnet (3D)


#81

Simply very attractive 3d skills! The way you did the texturing is mindblowing… the mouth I find is one of the best features.


#82

this is a great piece of work. u should be very proud
defineately 5 stars…
big congrats…:thumbsup:


#83

it’s so cool…


#84

reiv
can you share your colour map for the head and the colour map for the hair

and what other maps did you paint

I ususally colour,alpha,specularity

thx in advance


#85

good work:thumbsup:


#86

very beautiful good looking image


#87

VERY nice. It really deserves the front page plug.

Only crit I have is that the shadows may be too dark for natural skin, cause it usually lets some light travel trough, thus making it near impossible for shadows as dark as that. but otherwise, impressive!

I especially love the personal feel to the face. It really looks like a person.


#88

She is very beautiful!
great work.


#89

its a great job!!
can you please tell how much time did it take.
also how did you get the watery feel in the eyes.

thanks!
cheers!!


#90

Veeerry good!
My only remark is that her eyes look like she was crying… :sad:
:applause: :applause: :applause:


#91

Excellent stuff.

I have two slight crits though :wink:

  1. The upper left part of the lip has a slight over hang.
  2. Well, this may be a crit I don’t know… Is she about to cry, as I think there is too much liquid on the bottom of her eye. (if she is disregard this ;))

Really good though,

turner


#92

in german: scheisse is das geil!
:thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:
5 thumbs from me
really amazing!
greetz
Gadric


#93

very nice picture, but I dont get what the white blobs on the lens are?


#94

Thanks guys :slight_smile:

Here are the maps used for the face:

And here is the map used for a hair mesh:


This is the opacity map.
I also use this map inverted for specular, reflection and bump.
Thats all.


#95

Beautiful work ! Congrats!


#96

Really nice work! I think you’ve used the sss shader really well on this piece, and resisted the temptation to overdo the translucency like many people do, the result often looking more like wax or inflated plastic.

Reflective skin is also key to a good skin shader I believe. I was wondering if you would care to share your shader settings, and MR render settings? I’ve tried to use the reflection option myself http://www.cgtalk.com/showpost.php?p=2390998&postcount=39, but the result was very grainy reflections. Yours look very nice…


#97

Fantastic image.

I love the eye very much. Would you like to share on how do you make it so creepy moisy of the eye?


#98

A beauty in a fantasy world is always a good catch in the cg world I’m a big fan of this piece. The slight red in her eyes seems as if something precious to her died in spirit or in her reality (knowing that this is probably what you weren’t really geting at just a thought lol) it’s very creative in style espeacially the hair, I really love the way her hair looks sort of like an 80’s look. 5 stars from me beautiful :thumbsup: *****


#99

Amazing work. Congratulations!


#100

this is realy nice model and textures are great…Love your shading…:thumbsup::thumbsup: