Character Animator - Crystal Dynamics (California Bay Area)


#1

Description

Crystal Dynamics is looking for a character animator for a next-gen game team. This individual will be responsible for creating high-quality animations for in-game characters and creatures. S/he will be responsible for collaborating with designers and artists/animators, providing feedback on creature documentation, and communicating with production to deliver work on-time.

Job Requirements:

• At least 3 years experience in character animation for games.

• A strong understanding of the fundamentals of traditional animation.

• Has mastered using Maya for animating.

• Knowledge of the rest of Maya is a plus.

• Can work in a range of styles, from humorous/cartoony to hyper-realistic, and can maintain the appropriate style over the course of a project.

• An understanding of character creation (mesh creation, texturing, skinning, IK) is a major plus.

• Is capable of doing genius-level work while maintaining a production schedule.

Job Preferences:

Though this is an animation position, this team values well-rounded artists. A portfolio that shows strong character drawing, meshing and texturing skills, along with knock-out animation will be fully appreciated.

Apply directly at our recruiting website - http://tbe.taleo.net/NA4/ats/careers/requisition.jsp?org=VAM&cws=1&rid=155.

About Crystal Dynamics:

Crystal Dynamics, founded in 1992 and acquired in 1998 by Eidos Interactive (http://www.eidos.com), the well known publisher of games like Lara Croft: Tomb Raider, Deus Ex, Thief, and Hitman, is a creative, artistic and technology driven game development studio.

Crystal Dynamics has consistently pursued excellence in 3rd and 1st person action gameplay, animation, storytelling, and character development utilizing internally developed state-of-the-art technology and tools. Successful properties developed at Crystal include the Legacy of Kain series, Project: Snowblind, Whiplash, Mad Dash Racing and the GEX series. We have recently shipped Tomb Raider: Legend (http://www.tombraider.com) and pre-production has commenced on several next-generation projects including original and franchise based titles.

Our working culture is professional, but casual and open. Being a smaller sized studio, all staff members, including senior staff, are approachable and are encouraged to contribute ideas. We offer competitive salaries, and our benefits are generous. We are located in Menlo Park, in the heart of Silicon Valley.


The Crystal Dynamics HR Team


#2

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