it does help indeed, you got two very good points there.
I agree that the framing is not optimal at the end - I did that on purpose for the commercial job, so that I get around animating his feet again, to save time. But now that I’m taking the time to make it as good as I can, I suppose I pretty much HAVE to do it now. I totally forgot about that, and am glad that you saw it - Thanks! ;->
Your second observation is also very interesting and hasn’t come up before: his direction change when running towards the camera. It never struck me as odd, but now I notice it every time I see it, damn! haha!
I remember that his take-pose looked better when he’s facing slightly to his right, but somehow, although he’s still on the right half of the screen, I don’t seem to have enough room to give him a good arc when running to his right (our left side of the screen). I actually animated it through, but am not too happy with it somehow.
Hmmm. But, you do have a point, it’s a logical error in my animation, so I’ll try to fix it.
Thanks a lot,