Changing working units


#1

I changed working units from centimeter to meter (preferences), then I created sycloth and applied gravity and nail constraint. And when I start simulation, the nailed vertexes smashed into one spot. I guess a problem is syflex doesn’t understand unit change properly because a shape of the nail looks just 100 times sqwashed . How should I set up to change preference?

[color=white]Thanks [/color]


#2

did you accidentally change the scale of the nail?
wierd history on the mesh?

I’ve changed units before and after and have not seen sylfex flinch…


#3

What I am doing exactly is

01 new scene
02 go to preference and change from cm to m
03 create plane
04 delete history of the plane
05 apply the plane sycloth
06 apply it gravity and nail
(at this time, the marks of sycloth and gravity are too so smaller!! It looks “cm” size)
07 play and smashing

What’s wrong with them??


#4

oh hey, i can replicate it , you should send that to syflex and autodesk as a bug…

the icons going super small is a hint of the problem… even a cluster icon goes small…

i replicated your steps with maya 7 and syflex 3.52 , linux ,

a work around seems to be change your unit after creating the polyPlane


#5

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