Changing set name


#1

how to rename for set (Created by surfaceShader).

	createRenderLayer -name "Ao" -number 1 -noRecurse `ls -selection`;
	renderLayerPresetMenu "menu" "Ao";
	mrRenderLayerPresetMenu "Ao";
	mrRenderLayerBuiltinPreset occlusion Ao;
	rename "surfaceShader1" "Occ_Shader";

#2

You mean the shading group?

rename “surfaceShader1SG” “Occ_ShaderSG”;

David