I know I have no right posting here considering I entered the Colossus challenge and didn’t even post concept art (as soon as my partner and I decided on a form, heavyness announced he was doing the same form so we were like “**** it” and went back to work playing PS3 and Wii games…).
But I do have to say you’re onto something with the whole unified concept thing. But here is my suggestion. If we tackle a specific game, then it’s all good and eveyone can focus on the same world. However, what about when we DON’T want to do a Zelda? I propose the contest admins “create” a core game concept and even put together some concept artwork. This would require a tad more work during the setting up phase, BUT, it would create a more unified contest if we were to do something like…
"The ashes from the old asylum washed over the city, like a plague that had been lifted. There were always strange rumors of that place and the nightly screams did little to quell the speculation but the screams on this night were much worse. The flames were licking the flesh from the bastards bones and all they could do was offer vocal protest. Despite the tragedy, spirits were lifting all across our small town.
It wasn’t until 4 days later until the smoke had finally ended, and the first figure stepped out from the ruins. It looked like a fully grown adult but he dragged a childs corpse in his hands. Soon after, more emerged. Those who could escape, did. But for most of us, the attack happened too fast and we were forced to try and take shelter.
For several weeks, they’ve been up there, on the surface, noisily shuffling around and fighting over whatever tragic person had left their shelter. But my food is running out, power has been down for days, and I’m at the point where I need to leave my shelter as well. What kind of hell they’ve created up there is beyond me but I will try to make my escape at dawn."
Then come up with a small assortment of concept screens, lead character design, and possibly even a set number of rules in this concept, like “No sci-fi elements” or “all things must be kept in a certain time period.”
This way, character designers get to participate, level designers get to participate, propr creators get to participate. And all have this follow a concept. So, hopefully, towards the end of a challenge, we not only have a number of entries, but possibly even a unified vision as well and a gallery that stands up as a colaborration.