Change selection brackets only?


Gonna learn this now once and for all since I can’t seem to get by this one. You know when the selection brackets are somehow offset and totally wrong compared to the object. Supposedly it happens somehow when you rotate sub-objects I think. Not sure. I have a human model and I think I rotated the foot a little to match the image plane, just practicing. Now my model is standing there straight but the brackets when selected is somehow askew. This usually become a problem. I’ve fixed the gizmo though, by aligning it to the world maybe that’s enough. But I remember you could at least rotate the brackets without affecting the object, I believe Affect Children Only was used, but that doesn’t seem to work in this case at least.
Thanks and best regards


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