Change Reference Coordinate System Default to 'World'?


#1

Hi. I’m using an old copy of Max 2014 and the default reference coordinate system setting is ‘View’. It drives me mad having to constantly change it to ‘World’. Is there a way to modify it? I’ve tried looking but can’t find a way, is it possible using a script maybe?

-many thanks…


#2

open notepad, type in:

toolMode.coordsys #world

Save this as a .ms file in:
C:\Users[b]YOURUSERNAME[/b]\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\scripts\startup

This will automatically switch it on startup


#3

You sir, are a legend!

EDIT: Okay, after recovering from my initial jubilation, I have noticed that the default for each tool is still ‘View’, i.e. I load up Max, the default is now World, but as soon as I select a tool (move, scale, rotate etc) it automatically switches back to bloody ‘view’.

Is there a script to change the individual tool defaults?


#4

haha, sorry to get you all excited then let you down.

Try this
Customize menu > Preferences > General > Reference Coordinate System > Enable


#5

How do you know this stuff?!
:thumbsup:
-a very grateful pommy


#6

lol glad it worked for you :thumbsup:

ah man, i spend wayyy too much time in 3dsmax lol. Im also a boring old basterd and read the manual when I want to learn something else, weird i know o.O

In this case it wasnt too much investigative work I basically turned on the macrorecorder in the maxscript listener, switched to world view and it gave me that piece of code I gave you earlier:
toolMode.coordsys #world

Then when you said it switched I looked in the manual and it had written something about keeping the coordinate system and I tried that and it worked.
http://help.autodesk.com/view/3DSMAX/2017/ENU/?guid=__files_GUID_408F43DA_6C99_4CF5_96D5_78836A5DCB02_htm


#7

Thank you very much!