Challenge issues resolved in this thread


#1

NO textures (optional: will not be judged)

just modeling and rigging, textures are a plus but will not be
judged.

Erm - I’d just like to say… WHY?!?

I know that a few of the challenges have been “pure models…etc.” - but I think it’s ridiculous to judge a model but not say… an image?!?

“Why texture some details like cloth/decals…etc in minutes - when you can spend hours modelling them!” - doesn’t happen in the industry!

I know that this isn’t going to change - just wanted to voice my opinion, I think many people have said it before - if you are truely going to vote the ‘model’ the the final images supplied should be OpenGL screen grabs of a shaded/wire view… but that’ll make for some boring end results.

upset :annoyed:


#2

it’s be beaten to death b4, and the decision stays, hence the name “challenge”

and no it doesn’t, have you seen Wiro’s, Matt Clark’s and Pascal’s entries in the Pirate challenge? they didn’t have textures and they kicked butt…

P.S. Please don’t turn this into a debate, these are the guidelines, either cope with them or not… I know that may sound harsh, but it’s called a challenge for a reason…

cheers


#3

Like I said - I know it’s not going to change, and I really don’t want to start a debate (seriously).

I have seen the work by Wiro, Matt Clark and Pascal - they were of course outstanding - created by 3 phenominally talented individuals…

I just think it leaves a lot of grey areas is all - displacement mapping…etc.

I know it’s been argued to death - but I think it’s just because I was really starting to enjoy seeing rich colourful entries in the last 2 challenges… and now that’s been taken away. :sad:

these are the guidelines, either cope with them or not…

You’re right - that does sound harsh! Thought they were meant to be a bit of fun for everyone too! :wink: :stuck_out_tongue:


#4

Ok Wiro has brought something valid to my attention… I’ll add it here and in the rules above

  • Bumpmaps are allowed BUT only for things that would be impractical to model, for example… Wood grain, brick, bark, scratches or rock surfaces

cheers


#5

We wanted to keep it basic and not let people spread themselves too thin. Some people don’t have too much spare time but would still have to compete with those that do.

You CAN texture if you want to but only the modelling will be judged to keep it fair.
Of course you shouldn’t have to model in every single small detail. I just spoke to Lildragon about using bumps for details like woodgrain, rock structure, scratches etc so he’ll add that to the list.
[edit] oops, he was faster than me

Feel free to submit an OGL grab but the aliasing will kill it
:shrug:

Wiro


#6

Bumpmaps are allowed BUT only for things that would be impratical to model for example… Wood grain, brick, bark, scratches or rocks

Ah… better! :smiley:


#7

Yikes…gonna be a toughie.

Look forward to joining in and dropping out of this one too though :rolleyes: :smiley:

I just hope we aren’t judged on the strengths of a concept sketch…ugh. Would a ‘block model’ be accepted as a concept sketch? I actually have a few ideas but not sure I could do them well enough in 2d, before someone else does.


#8

i say if your not gonna count textures then drop them entirely, people will vote on what they like best, so a textured model may look better than an untextured one and consequently the votes will be skewed…just like when names influence voting, even to the extent of withdrawn entries winning (not that the work isnt good, its just we’re voting on images here, nothing else)

whats the big deal with texturing anyway?, its just as valid as modelling and composition…why not see who can produce the best cg image, not who can spend all day fastidiously pulling polys and knocking one out in GI…

also how are you supposed to show a rig?? and even if the rig dont quite work, how the hell are you gonna stop people tweaking the polys so the rig looks like it works??

if its a challenge then make it challenging by makeing the subject matter tighter…doing yet another fantasy type thing mebbe fun, but it dont really seem to push most peoples imagination past LOTR etc etc…there is a 3d world outside…

anyway good luck with the comp cos i know this will all go in one eye and find its way out the other :smiley:


#9

I absolutely love :love: aj_23 work 4 last challenge…and the mood of his image was fantastic,colors,textures…awesome…and i agree a part of his opinions about the challenge.But i still think that a modeling challenge is a great thing and push every artist to give his best on modeling something that is good to see “nude” as it is…however as in the rules is written an artist can do textures during the challenge for viewing pleasure.
(not a debate just an opinion)…On the challenge in itself…I LOVE IT!!! i must to tnx u!!! I can force myself a step beyond my limits again…can we have a couple of “challenge fitting” images?Just like the past contest…it help me a lot to focus on my own concept…i confess to be a bit confused about the topics…tnx:wavey:


#10

Is not being humanoid mean that it can’t walk on two legs? – Err that is not a bi-ped?


#11

sounds very interesting

but can somebody explain me what this means
6) should carry trinkets, suited by owner (ie. artifacts, insignia’s)

whats a trinket?! (sorry but altavista couldn’t translate it :slight_smile: )


#12

halo - read the guidelines fully, textures AREN’T allowed in final voting… and show the rig :curious: umm why? It means you rig the character to pose it, how else would you pose your character? well you can model it posed…

minus - yes biped’s are allowed

iC4 - trin·ket Pronunciation Key (trngkt)
n.
A small ornament, such as a piece of jewelry.
A trivial thing; a trifle.


#13

Here you go -OZ-

heheh :smiley:

not exactly, just add the harness and heavy load

cheers


#14

Excellent.

I missed out on the modeling challenges so I was praying that you guys would be doing another one soon :slight_smile:

:thumbsup:


#15

TNX!!!a big tnx!!!:bowdown: aaaaaaaaaaaoooommmm.

and just about the second image!WAAAAHHAAAAAAAA…HA HA HA WHERE U FOUND THAT CRAZY IMAGE!!!AWESOME…
sniff…heh…well…pood donkey…kff…
:surprised


#16

That second Image has been circulating crap chain mail for years…First Time I saw that was on my Design Tutors office door…


#17

-OZ-, glad someone likes it, lol!

Like we said, textures and composition are secondary because we want people to focus on one thing. You can always texture it and put it up in the WIP section. It’s a modelling challenge so lets stick to that.

The mention of a rig is just there so nobody simply models a default pose. Like Lildragon said you can of course also just model it posed.

By non-humanoid we were trying to prevent people from taking some human model, pump up the muscles, make it look neanderthal and call it done. It’s a beast, not human.
But sure it can be biped!

The trinkets are supposed to make it look like the creature belongs to a person or a group. I can be a coat of arms, some feathers, a doll, whatever. Just make the beast look personalized.

And who said it has to be fantasy? It can be beast hauling a laser cannon just as well as one pulling a plough. Use your imagination! :slight_smile:

Wiro


#18

when you say beast of burden… do ride on animals count? like, instead of pulling something, can he have a guy riding on him ,with saddlebags on the sides?


#19

great this is exactly the kind of challenge i love.

hope to see more like this in the future :slight_smile:

perhaps there could be seperate texture challenges for those in need of one.


#20

I may have missed it in the rules, but is it a one entry per-person thing?