Challenge issues resolved here


#35

Originally posted by giantrobot
[B]…Did all entrants break the rules so that none are worthy of awarding their hard work?

-giantrobot [/B]

I totally agree with giantrobot. Why spoil it for those who followed the rules. And most of us put in a lot of work. Damn, even a CGTalk Choice award would be more than sufficient I think…

I personally didn’t enter for the sake of winning a prize (though one would be a bonus), but instead entered mainly because of the challenge itself, and of the fact the the whole process would be one of fun and getting involved with the community spirit. It also gave me the opportunity to create a new portfolio piece and to actually (and eventually) post something on these wonderful forums.

Anyway that was my 2 cents worth…

-Gary Newman


#36

Prizes shouldn’t be your main reason to enter the challenges, that’s why I usually leave it to the end.

Had a change of mind, I’ll do an award page, but the no prizes stand this month as I haven’t contacted any sponsors to submit any. Next challenge things will change.

-lild


#37

About the prize’s does anyone who entered really enter to win the prizes?

I know i didnt. I joined this comp cause

  1. it gives me a chance to work from others briefs,
  2. Will help me to create a better more diverse portfolio
  3. I love modelling, and enjoyed the last comp.
  4. I want to work in the games industry and things like this look great on your Cv as it shows an active non working environment intrest in game art.

Although i do think the top 3 should get the digital trophy things to put with their work.

additional prizes are a pleasant bonus not a essential part of the comp.


#38

baaah888 I wish everyone thought like you, but read my last post, I will be doing an award page.

-lild


#39

kudos for your attitude baaah888. :beer:


#40

I enjoyed every second of this challenge . . . prizes or no prizes.

The most important thing for me, is that a month has passed and I have something to show for it . . . a beautiful piece of artwork that I am very proud of! I hope you all feel the same way about your work.

I learnt so many new things in trying to increase the quality of my work, and that alone was worth it all.

The competative edge of the challenge is why I entered . . . it forces you to keep on par with so many talented artitsts you can’t help but improve . . . and to me, thats what the challenge is all about . . . pushing your boundries.

The cgchallenge is awesome, and I am looking forward to the next one! :thumbsup:

Cheers

Steve


#41

Oooh…I hope I was not the one that people thought was in it just for the physical prize.

While that would have been awesome, I was mainly concerned with the prestigious prize of the cgchallenge award. I hope I was not misunderstood.

I mostly wanted to see everyone’s hard work rewarded with the standard 1st, 2nd, 3rd place listings in the finale post…maybe a front page link…and hopefully a few digital trophies awarded. This was my 1st challenge and while it was fun, it was also really difficult to squeeze in. :slight_smile:

While there were just a few representatives…there were some great models in the thread.

awards, prizes, trophys, links…either way, I had fun and proved to myself that i can actually be productive in my otherwise wasteful 1 hour commute (in case you did not check my thread, i did my submission on an apple laptop, in a car, during my commute to work).

Also, thanks to lildragon for reconsidering the awards for this startup challenge thread (game art).
:thumbsup:


#42

Lildragon,

To be fair, none of the posts above said that prizes were their main reason for entering, people that entered seemed to be a little bummed out that they put a lot of work into their entries and then it suddenly seemed as if the challenge would be ignored all together.

We all understand that the CG sites are a good resource for interacting with our peers and driving ourselves to become better artists and animators-that goes without saying. You have provided a great community.

I am sure all of the people that entered this challenge are great supporters of this community, and if they were at all bummed out it is because they did take the challenge seriously-even if there were only a few of them. I don’t think any of them were just out to get a prize and it seems a little harsh to paint them that way.

That said, I haven’t been able to enter a challenge yet, but I look forward to doing so in the future. If I had found time to enter between job and new baby, I think I also would have been sad if it was all of a sudden going to be ignored after I had finished.

Sorry, that was way more than two cents. Anyway, looking forward to the next challenge if I am not forever banned. :slight_smile:

Jennbot

:slight_smile:


#43

It’s cool to see that just about all of the particiants in this challenge are on the same note. The prize is in the whole process.

I happened to have produced my best model yet and that was a result of constantly being inspired and motivated by eveyone else’s great work. I think I’ve learned more about modeling in one month than I’ve learned in 2 years. :wink:

However, I also feel that some form of recognition is appropriate.
:shame:


#44

no one was implying that you guys were in it just for the end prize.

we are all part of this community here at cgtalk, and just our participation in the community alone makes it a great place to be…

…and one of these days I will enter AND finish a damn challenge! :wink:


#45

Bring on the next challenge… I hope it is as exciting as this one :buttrock:


#46

The lack of a prize doesn’t bother me any either, I only entered this challenge for some work to do to build up my portfolio. I think baaah888 put it the best
I am in the same boat as him (portfolio, job, games, ext
)

I just can’t wait for the next challenge
it always seems like such a long time in between challenges, and from the sound if it
the whole revamping thing
It might be even longer. I just hope it isn’t too long
I need my 3D fix.


#47

Originally posted by ionanism
I just can’t wait for the next challenge
it always seems like such a long time in between challenges, and from the sound if it
the whole revamping thing
It might be even longer. I just hope it isn’t too long
I need my 3D fix.

shouldnt be long :wink:


#48

I’ll be discussing the next challenges soon with the mods. We’re all going to go through the wringer on how challenges will be ran soon.

Also I reconsidered putting up the award page because I can promote the hell out of it for you, and you stand a much better chance to get recoqnized by potential employers and idolized by your peers in the process. That’s one helleva prize if you ask me :wink:

stay tuned…

-lild


#49

Hi guys-

When does voting get turned on for all of the different challenges (classic, animation, game art, etc)?


#50

Yeah. What up with voting yo? :hmm:


#51

Correct me if I am wrong, but
I think they are waiting until the “How do Dreams become Nightmares?” challenge is over before they open up voting on everything. (It’s over the 30 of September)


#52

Ion you got it.

-lild


#53

Originally posted by ionanism
CI think they are waiting until the “How do Dreams become Nightmares?” challenge is over

ahh…cool. I was wondering why that was the only one listed on the cgchallenge page.

just went over there to watch some animation but none there yet :frowning:

cant wait to see what people do with the topic.


#54

It’s nice to see that everyone had done very well in the contest.
And i must say that the quality is exceptionally good!

One thing that came to my mind, since this is all about game
art design, we should include at least some sort of indications
about what type of game this character+model is going to be in.
I mean, not just satisfying the rules of polycount,texture size and all that technicial stuff, but also show the character of the game art itself.

For instance, Steve’s model can be some poor dude you have to rescue from the circus on some adventure game. Mindrot’s character can be one of the minion from next Resident Evil zero ++… so on… just to become more “game art” and really get to feel the character from the point of view from the game itself. (This will allow a better judgement later on how good each character fits into the game)

I am just saying that just pretty textured polygon art is not going to be much different from the other challanges, just a less polygons. Let’s try to give more flavour, unique character to the game art challange!

We can even enforce a type of the game art next time. Like, not just do a theme of some sort, but actually specifying some type of the game. FPS, Adventure , whatever.

:thumbsup: