Originally posted by Optigon-cg
[B]A few questions:
When you say the character has to be asymmetrical, are you referring to the geometry, the mapping, or both. What about an asymmetrical morphed facial expression? Does that count?
I was considering using spheres in the eyesockets so the eyes can move about when animated. These would be seperate objects of course linked to the head. What’s your take on that?
Will there be a “winner” to this competition? If so, what’s the reward? Front page?
Thanks. [/B]
1] final geometry has to “appear” to be assymetrical
2] z buffered… spheres are fine… half spheres, are even better 
3] look at past contests at www.cgchallenge.com

