Awsome!
Just change the music and its awwwwsoooome ^^!
sheherryar
Really cool shots! Great job!
You’re MAKE demo reel rocks too!
http://www.makevisual.com/movies/makereel.mov
Fixed the links so that now the “Minn_Freeze.mov” url is the music-less version.
If you want to hear the one with the campy AC/DC track you can find it here:
http://www.theonlyt.com/Main/Animations/Freeze/Minn_Freeze_music.mov 
cool stuffs… ![]()
how do u achieve this kinda camera movement? is that using a dynamic rig? or all hand animated ??
Hey mexx,
The camera shake in shot 1 was added with an animated noise controller on the camera’s rotation (the rest of the movement was keyed)…but I animated the camera move for shot 2 in Maya (and it doesn’t have the same kind of noise controllers that Max has, or at least any that I could find)…so shot 2’s movement was completely hand-keyed baby! 
it’s nice… thanks for quick reply…:applause:
in maya, to mimic noise controller of 3ds max, u can use expression “noise(time)” or something like that to control the rotation.
if u have time (i know u are really busy:) ) , would u care to share some shot breakdown or making-of kinda tutorial …
thanks …
ps. or just simple explanation like which part are done in which software with what kinda techniques will be great help too:thumbsup:…
Great job!
What kind of machine did you do the rendering on?
How long did the water take to render?
Is the oil rig a composite or a 3D model?
So many questions, but so impressed.
Cool that you still have been able to finish it in time (‘more of less’
)! Wow men, this is really a very magnificent entry…! The dynamics, the realism, the style, just all completaly awesome! :eek: It’s just something that could be pasted right into the Day-after-Tomorrow or so! :twisted: Interesting that you did that awesome dynamics within ‘reactor’…! Reactor is just such a cool toy - that shows itself of again!
That way of working you did (‘focussing on one shot’) sounds also interesting… I’m thinking of doing the same on a feature FXWar… (and then using also 3ds-max, next to AFX
)
Awesome job you did guys! Congratulations on finishing it, and especially on finishing it sooo damn nice! (I can’t say it often enough! :twisted: )
Good luck to you two with ‘Make’ in the future & Hopefully we’ll meet again in a future ‘War’!
-Gijs
Although we modelled matte objects for it…the oil rig was taken from a photo. That was our “composite” shot since a composite was a requirement in the rules (Roberto take note ;))
The extra fine details (especially in the first shot) really add to the effect.
Are the animated aspects of the oil rig done in 3D or somehow layered into the 2D map from the photo?
The animated objects (ropes, dust bits) are 3d yes…although I’m surprised you niced them though since we made them much more subtle in the final comp than they originally were. Good eye ![]()
Really really cool.
Whether people conciously notice these things or not, it’s this “little” stuff that really sells a shot and makes it totally natural.
Absolutely fantastic work and easily worthy of winning the challenge.
I’d wish you good luck, but you won’t be needing it 
:applause:
Iv always wanted to know how to make a stormy, rough ocean like that. Are there any tutorials or can you give a description? Looks awesome! Good job. ![]()
Hey Abaddon…
Well the ocean I know was done in Maya using Maya’s ocean shader/object…but other than that I’m not sure what the entire process was to make it, since it was my partner who was in charge of that element (he’s the Maya fluids/water wizard here at work :D)
Superb VFX shoot, btw. can you post more making of info? like… test renders, composition screens and etc.