CgTalk Daily Sketch 1712 55mn "the city-world"


“the city-world”

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You have 55mn for your sketch. IF you go beyond the assigned time limit , you have to post WHATEVER you have done after the time has expired, along with the FINAL drawing.
NEW RULE: You may also re-post a copy of your finished drawing a this forum:
Member SKETCH Collection
[li]Post only your FINAL piece on this thread, based on the topic on the thread.[/li][li]Only final pieces can be posted on the thread. They must have been done AFTER the topic has been announced.[/li][li]RESOLUTION : The image can have any aspect ratio up to 800 x 600[/li][li]They can be done on any medium.[/li][li]If you wish, you can add a brief text description about your piece.[/li][li]Only original compositions. No “tributes” or plagiarizing, unless is it an integral part of the challenge.[/li][li]You can post an entry at anytime for the topic presented on this thead BEFORE the voting thread for THE WEEK has been posted.[/li][li]The artist also has to post total length of time it took and program used.[/li][li]Any piece caught breaking the rules will be taken off the thread.[/li][li]The topics will be picked at random from the list on the TOPICS thread >>LINK<<[/li]

(The author will be given credit). So guys keep them coming


One hour and a half… :frowning:

Wacom & PS


Telemaco, diggin those clouds.

Not really happy with it, might take another shot later…

55 mins, C4D


Max, Photoshop, ~70mn no snap :frowning:


wow, great work guys!

man i suck at drawing straight lines. so i figured i should try to do this with the polygonal lasso instead :stuck_out_tongue:

58 min.


40 min ~ Photoshop

Daily Sketches


Creeto - Thats freakin’ awesome :open_mouth:


Creeto, do you use brushes you drew to help you make so many buildings?


LadyMedusa, thanx :slight_smile:

raradolly, it would have taken lot more then 70mn if i were to draw it all by hand especially since it’s a tunnel and it’s bent
i quickly modeled a base in 3D Max. that’s where all the building shapes were generated. then i use different brushes over the naked model to create a city-feeling. so it’s kinda 3D matte sketch. but if i were to draw everything in photoshop i’d definitely create some unique brushes for the job


Photoshop 30 min


Ps, 45 mins.


Photoshop, Blender for 3D base. ~1h30

45min snap;


Maya-mental ray, HDRI, 50 mins.
There were other 3D “sketches” so …


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