So many incredible interiors uploaded over the years - regularly.
We sometimes feel that photoreal arch-viz flies a little under the radar, that occasionally it’s the unsung hero of 3D modelling. Perhaps not quite as cool as a creature or a character, nor as awesome as a sweeping ice-covered mountain vista, photoreal interiors nonetheless can hold a viewer captivated for hours, searching for and discovering thoughtful, tiny details that make the piece feel…well…real.
Light of Life by Mark Hunayan
This mini-comp focusses specifically on real-life, 2014 interiors. We don’t want your spaceship flight-decks, or your fantasy castle halls (phenomenal as those can be.) We’d like to see a room we can walk into today. It doesn’t have to be a household room - it can be a public space. (This museum room is pretty amazing - it’s Galleria Borhgese by Hector Aguado)
So what do you have to do? Well, like the other mini-comps in this thread, you need to upload your work as a project to your CGPortfolio and TAG it "interiorsminicomp’’. This will build a gradual gallery of work our judges can use for judging.
We’ve got a couple of great judges for this one - our forum leader Giorgio Luciano, and we’re lucky enough to have Chad Wanstreet, an FX supervisor from Blur and a photorealistic environment specialist. (There may also be a third mystery judge - stay tuned!)
- Raw wireframes of your models (no outsourced materials, please)
- At least TWO WIPs.
- A final beauty render - please make it hi-res - minimum resolution of 1920x1080 if possible.
Please add all of these to your CGPortfolio project page. If you want comments or feedback on your work as you go, you can post links in this thread.
If you want to submit a piece you uploaded some time ago, you can. Please make sure it has all the necessary elements, and it’s tagged “interiorsminicomp” and it will be considered.