Its more than those settings, really.
Going step by step…
First you need to visualize your photon map and tweak the settings. The Map Mode should be set to “always visible” which means that Camera will render the actual photon map itself. “Baking” set to none and “Calculate” set to always.
During this photon map visualization, “Enable Global Illumination” must be DISABLED in the GI dialog box!
This will create a “blotchy” looking image.
By adjusting the lookup radii, and number of photons you can get even coverage of the photons, while optimizing for speed.
The next step is to use the “baking” feature to completely smooth out the photon map.
This effectively re-samples the photon map, further optimizing the scene for quality and speed.
Finally, you can change the settings back to “GI & Secondary”, Baking On, and re-enable GI in the GI dialog for your final render.
Please post again with your progress. We are all very interested 
Good luck!
Dave