double post
CCP Custom Control Pad - dominate keyboard shortcuts !
actually yes, use “switch” category of elements, their function is exactly that one.
Sorry for the issue you have experienced, sometimes windows fails to display the “Accept connection” dialog as a “foreground” message. Click the CCP server icon in your task bar and it should display. We are thinking to implement some kind of “auto - accept” connection in next updates, so that CCP will not require permission to connect each time.
About the FAQ section, we didn’t had any FAQ yet
have updated the page with the first 2 most common issues.
Really hope you’ll get to enjoy CCP soon.
I tried the Alt with “lock alt” switch to rotate and pan the view port with the maya layout you guys created but I could get it to work.
Have you or know of anyone that has got the Alt with “lock alt” switch to rotate and pan the view port?
thanks
Please don’t post product announcements in General discussion again, news/press releases is there for that.
Moving it for you.
There isn’t a connect button to click coming up on my PC. If I click on the CCP Server icon in the taskbar tray, nothing happens.
It doesn’t display. A channel server port pop-up appears and stays there, but that’s all.
It doesn’t display. A channel server port pop-up appears and stays there, but that’s all.
Strange, we are investigating. Sometimes in our test, windows didn’t displayed the “accept connection” dialog in foreground, but it was always reachable from the task bar.
We are looking into it, in the meantime you can try quitting the server application and relaunching it, then re-try connecting.
Yep, done that about 18 times. In fact clicking Quit is the only way to disappear the server popup. By the way I am on Windows 7.
I will post screenshots later, they might help. Thanks for your support.
to make the popup disappear, you should click on the “port” field of the pop up, hold the mouse down > drag the mouse out of the pop up > release mouse button, pop up should disappear without the need to quit the server. We are currently working on a fix for this.
About your connection problem, are you by any chance using “Ultramon” to handle multiple displays ? (we found from another user that it according to how Ultramon is setted up the “accept connection” alert window doesn’t display correctly.
I tried the Alt with “lock alt” switch to rotate and pan the view port with the maya layout you guys created but I could get it to work.
Have you or know of anyone that has got the Alt with “lock alt” switch to rotate and pan the view port?
thanks
In our studio 2 artists use Maya with CCP every day, the layout for maya was made by them, and the “alt switch” works for them. Investigating what your issue could be. What version of windows are your using ?
Originally Posted by Laserschwert
So, Apple only once again?
We plan to release an Android version too, and we are looking into other platforms. But we first need to have some data about sales, issues, bugs etc
So the idea of the switch command is to act like the users holding a specific keep down?
The switch is not working on Mavericks and Maya 2013 as well as nuke 7 that’s all I’ve tried so far.
I’m glad to hear that the switch is working for you guys so at least you have it in mind because that’s crucial yeah?
Do you have anyone that has got the switch command button working on a Mac?
Because it’s not just alt button, the switch doesn’t seem to working on any key on mac.
Did the Maya users on PC have to do anything special to get the switch to work?
Also I’m wondering how you guys duplicate layouts to slightly alter them.
What I’ve done is put current layouts in new folders and then rename them that seems to work okay but not very intuitive also it would be nice to quickly switch between layouts and not have to go into the side menu is that possible?
Thanks so much for your support.
Great thanks for reporting this, you are right, it is a BUG with the mac version of the application
. We definitely recognise that as an important function so expect a fix very soon.
To move layouts you can either use the “Save to” button in the layout browser panel (which will save the currently open layout in to the currently open folder).
About layout switching, you can swipe with 2 fingers (left to right or right to left) to cycle among the layouts in a specific folder. Also, “Automatic layout switching” tied to a foreground application on Mac / Pc currently works only among layouts in the same folder. (what we do is create folders for “workflows” (example : Maya, Photoshop, Illustrator in the same folder, at that point auto layout switching works perfectly)
We are testing new ways to optimise navigation and switching, and all suggestions are more than welcomed.
Thanks again for reporting this and especially for your patience.
Oh you can just use two fingers to swipe between layouts that’s great I’ll try that.
I was wondering if you guys ever thought of adding a higher level control of programming for the app?
Right now I’m in the middle of using Python scripts to create hot keys for the apps I’m planning on using with your app and I was wondering if we could get access to the script files in your app and tweak things at a text level?
For example if I wanted to create a layout for a character in maya and then duplicated and then quickly swap out a few hot keys for another character Layout, i could do that in a text document a lot faster than the UI. You know what I mean?
I plan On duplicating a lot of layouts and just changing the hot keys, so having access to those in a text document would be a very handy, streamline workflow.
It’s great to hear you guys are using this in a studio environment, all the best tools come from real productions.
Thanks for getting on to the switch with Mac, I’m really looking forward to using this in our studio.
I was wondering if you guys ever thought of adding a higher level control of programming for the app?
Yes, many ideas about it, a few tests, not much we can share about it yet… Suggestions and request are welcomed.
Thanks to our game projects, we plan to extend CCP to allow very advanced interfaces on mobile device controlled by a PC/Mac application or game. API will always be public so that other developers or plugin makes can take advantage of it.
For example if I wanted to create a layout for a character in maya and then duplicated and then quickly swap out a few hot keys for another character Layout, i could do that in a text document a lot faster than the UI. You know what I mean?
At the moment you can export your layouts (from iTunes, or emailing them to you via the “upload” button, you can change the email address there). Layouts are in xml format, not very readable at the moment
we plan to improve a lot the layout file format to allow just what you suggested, but you can start toying with it if you will
Thanks for getting on to the switch with Mac, I’m really looking forward to using this in our studio.
Apart from the Maya artists the rest of the studio uses mac (me included), so we where almost ashamed by the bug
. Fix is tomorrows priority.
I can export to iTunes but I don’t see an email option after pressing the upload button, it just says “Layout Exported” cancel or replace buttons. Is there another place to put in the email?
Thanks
No, I only have one monitor and I can’t find any reference to Ultramon on the computer.
Could it be your firewall / antivirus blocking incoming connections ? At the moment, firewall / antivirus is the only thing it comes to our minds it could cause what you are describing. We are still investigating, but if you can, give a look at you firewall rules. (or to make a fast test, disable firewall and antivirus and see if it changes something).
Thanks for your patience
I can export to iTunes but I don’t see an email option after pressing the upload button, it just says “Layout Exported” cancel or replace buttons. Is there another place to put in the email?
Just near the “Export layout” button in the “layout settings” panel, you should seen a little wireframe globe icon with a “+” sign. That should be to submit layouts to our central server, but it works creating a mail formatted for us. You can change the email address to yours and ignore the info file.
Uhm…
Thanks!