I working on a character with a flowing cape. I’ve gotten the cloth dynamics to look good except around the shoulders. While the cape is sitting on the character’s shoulders it shakes like there are tiny mice running underneath it. I have tried using various collion objects and a number of different cloth dynamics settings but I still have this problem. Is there a trick to get around this?
Cape "shaking" problem
Cageman
#2
I had similar problems when simulating 2-point polystrings using ClothFX… I solved it by setting the collision object to No Shift and lowered the Bounce/Bind power to something like 50% (can’t remember the exact numbers).
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