I’m setting up to model a boot in 3ds and send it to Mudbox as practice, but I don’t think Max is working properly. When I select an object and click “Send to Mudbox,” the screen flashes a couple of times, and then nothing happens. I go to Mudbox and the scene is still empty.
I have tried this with a cube with unwrapped UVs, still same result. Am I missing something here? I’m able to do the “send to” command just fine with Maya.