Can you extract meshes from 2 separate models?


#1

I have two separate OBJs from created by Daz 3D of there model Michael 4. One OBJ is full res model, and the other is a much lower res model around 4k polygons. I want to create ambient occlusion and normal maps from the high res model and apply it to the low resolution one. For some reason when I load both models into Mudbox and try generate the maps it just freezes the program. Is what I’m attempting to do even possible?

http://www.daz3d.com/michael-4-base-male-3d-model


#2

yes its possible… the high and the low dont have to be the same mesh or topology…
i assume the meshes from daz arnt that clean…


#3

In the past I’ve found freezing when baking maps can be down to UVs too close to the UV border. I think Mudbox freezes when it tries to pad the edges and hits the edge. Try scaling down the UVs and bake again if you can.


#4

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