So I’m moving up in Nuke from After Effects but found the same problem here.
I baked a simple wall demolishing sequence in 3ds max using RayFire but don’t exactly know how to import this sequence into Nuke.
I tried export the simulation in .obj from 3ds max and then importing this .obj file into Nuke but I just got a static instance of the simulation and not the entire sequence.

Is it even possible to import a baked sequence in Nuke or its somewhat like videocopilot’s Element 3d for After Effects.
( https://www.videocopilot.net/products/element/ )