Camera Work for Virtual Environments


I’m not sure if animation is the correct area for this but the camera is animated so…

So I’ve been asked to create a 3D scene in a city and I’ve decided to go with a street in Manhattan. I have the story boards due in soon so I have to work out how the camera will move throughout the scene and I’m not sure what shots would be best.

I know I have to keep the shots slow to show off the environment and maybe include some pans and some DOF shots but is there anything else I can add? Are there any conventions that environment artists use?

What’s the best way to show off an environment?



This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.