Camera tracking & modeling on digital video


I know it’s not new but I’ve developed a workflow in 3ds max using digital video to extract camera info which is imported into max. I then start modeling in the camera view using the camera as a projection map modifier onto the current model. as i scrub back and forth in the timeline I can make adjustments to the model to match the plate.

very accurate, very easy and oh yeah the camera tracking software is free.

Oh I can also extract textures from the projected video.



tutorial to be posted soon…


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