Does anyone has any tutorials or great ideas how to setup a procedural Camera_Shake ? I assume the best place to try and create this sort of thing will be using a relation constraint using a random node and combination of others ? I am trying to achieve a hand held look but want to also have the control of my camera and interest which will also have the initial move already animated . Ideally i would like to be able to have this shake applied to my camera and the interest individually to achieve the best level control.
Any thoughts would be more than appreciated .