camera rotation


#1

i know the basics but the last program i used cinema 4D rotated around the object and the point that’s currently selected. is there any way to do that in blender? i used cinema so much that its somewhat annoying that i cant do it in blender.

and also what are the hot keys for switching between vertex side and face selections(if no one feels like answering i’ll try to find it in the documentation)


#2

hi, to rotate around selection, go to user preferences (alt+ctrl+u), in the interface tab there’s an option called: rotate around selection, check it and save defaults.
Just press ctrl+tab and a menu will appear to choose between vertex, edge and face select mode.

hope it helps.


#3

thank you for your reply.


#4

You can also use the period key on the number pad to center your view to your current selection.


#5

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